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float is a type in most software languages referencing an IEEE floating point number. These numbers are generally defined on 32 or 64 bits with three parts: a sign, an exponent and a mantissa. There is also a bias which is not saved in the number. The sign is 0 (positive) or 1 (negative). This means you have a representation of: +0.0 and -0.0. The exponent is about 1/6th the total size in bits. The bias is added/subtracted from the exponent. In the end, it is a signed power of 2 exponent (i.e. exercises a shift on the mantissa.) The mantissa forms the current number.